Blender is the most appropriate choice for those who are interested in creating animation work mostly in 3D and in doing editing of videos. It is high quality computer graphics software that is used by both professionals as well as by students for creating objects and applying high quality effects to them. It is extensively being used in developing animated movies and advanced interactive video games. Before running this free open source software, make sure that your graphics card is compatible with this software in terms of quality.
For using Blender software you must fulfill a few requirements. The hardware of your system must contain minimum of 32 bit Dual Core or 64 bit Quad Core CPU. The memory space should be 2-8 GB. The Graphics card should be supported with OpenGL and of 256 MB–1 GB. The recommended resolution of screen is 1920 x 1080 pixels with 24 bit color pack. The file created with one version can easily run on all its other versions.
Blender software has high quality and user friendly interface. The layout of screen can be selected from Animation, Compositing, Scripting and Editing according to the requirement. You can toggle between multiple scenes that are created in a single file. The rendering option can also be applied. The created objects can be transformed, rotated, scaled and mirrored for animations. You can also select options for orientation, proportional editing and proportional size.
It is possible to create, render, duplicate, sort and search the layers. The screen size can be selected from the available options. The created scenes can be rendered and the audio present in them can be stored as a separate file. There are various options given to users for selecting the resolution, frame range, aspect ratio and frame rate. The other available effects and functions include shading, motion blur, performance, post processing, metadata and output settings.
The files created with Blender software are by default stored with .blend extension. You can also save the images as PNG, JPEG, BMP, TIFF, MPEG or Xvid file types. The conversion of images into greyscale, RGB or RGBA color schemes can also be achieved with a single click. The export and import options are available for extending the effects and qualities through additional scripts. Data is managed here in the form of data blocks that includes objects, meshes, scenes, images and much more.
Blender is used in many animated movies. The famous Dutch media company NeoGeo has used it for many TV commercials. Other organizations have also used it for video games and films. NASA is using it for creating 3D animations of space objects.
Blender is an advanced tool that is used for creating animated movies, cartoons, featured films and short videos. It applies creative simulation for cloth, smoke, rain, dust, waves and hair. It is comparatively heavy software due to the various features of raster graphics, rigging, skinning, particle simulation, sculpting, camera tracking and video editing. If you face any problems in understanding the options then you can visit the help section for better understanding.
Cycles Render Engine
Cycles is Blender’s built-in powerful unbiased path-tracer engine that offers stunning ultra-realistic rendering.
-Real-time viewport preview.
-CPU & GPU rendering.
-PBR shaders & HDR lighting support.
-VR rendering support.
Modeling, Sculpt, UV
Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze.
-Full N-Gon support.
-Edge slide, inset, grid and bridge fill, and more.
-Advanced sculpting tools and brushes.
-Multi-resolution and Dynamic subdivision.
-3D painting with textured brushes and masking.
-Python scripting for custom tools and add-ons.
-Auto and Manual tracking.
-Powerful camera reconstruction.
-Real-time preview of your tracked footage and 3D scene.
-Support for Planar tracking and Tripod solvers.
Animation & Rigging
Thanks to the high quality rigging and animation tools, Blender is being used for numerous short films, advertisements, TV series and feature films now.
-Envelope, skeleton and automatic skinning.
-B-spline interpolated bones
-Curve editor and dope sheets.
-Custom bone shapes for fast input.
Story Art, drawing 2d in 3d
Really! Drawing directly in a 3D viewport makes a lot of sense. It opens unsurpassed workflow freedom for story-boarders and 2D artists.
-Combine 2D with 3D right in the viewport.
-Full Animation Support with Onion Skinning.
-Layers & Colors for Stroke and Fill.
-Sculpt brush strokes & Parent to 3D objects.
Make it your own
-Customize the interface layout and colors.
-Hi-res/Retina screen support.
-Create your own tools and add-ons.
-Draw over the OpenGL viewport.
-Connect with Blender’s Render API.
Homepage – https://www.blender.org